12 MiniBattles is a two-player compilation of twelve short competitive games, and it is one of the best-known games of its type for a reason. Each mini-battle is a different contest, from a soccer match to a sniper duel, and every one of them is controlled with a single button per player.
That one-button design is the whole idea. It means neither player needs to learn a control scheme, a game can start the second someone sits down, and the skill gap between an experienced player and a complete newcomer stays small enough that matches remain competitive.
It has some pedigree behind it too: the game was second runner-up in the 2018 CrazyGames developer contest, where the judging panel singled out the two-player setup, the quick pacing and the retro presentation.
How to Play 12 MiniBattles - Two Players
Pick a mini-battle, or let the game choose one at random, and both players take their single button. What that button does changes from game to game. In one it might swing a leg at a ball, in another it fires a rifle, in another it makes you jump. Working out what your button does in the first two seconds is part of the fun.
Rounds are short and the winner of each is obvious, so the natural way to play is a run through several battles in a row. Since the twelve games test completely different things, being beaten badly at one tells you very little about the next.
Controls
- Player one: a single key on the left of the keyboard.
- Player two: a single key on the right of the keyboard.
- Touch: one button per player on screen for mobile play.
- Note: every one of the twelve games uses the same one-button-per-player setup.
Tips and Tricks
- Do not read the instructions to your opponent. Working out what your button does under pressure is half the game.
- Play a full set rather than a single battle. Twelve games means the better all-round player wins, not whoever got lucky first.
- Timing beats speed in almost all twelve. Mashing the button is rarely the right answer.
- Watch your opponent's screen half of the screen, not just your own. Several battles are about reacting to what they do.
- Swap sides between games if you are playing on one keyboard. The left and right positions are not always equally comfortable.
Who This Game Is For
This is the two-player game to open first if there are two of you and one keyboard. The one-button control means anyone can play, the variety keeps a session moving, and the physics-style presentation makes even the losses funny.
There is no real single-player mode. Without a second person it is not worth loading.
Frequently Asked Questions
How many games are there?
Twelve separate mini-battles, all of them two-player, covering everything from soccer to sniper duels.
How do the controls work?
One button per player, for every one of the twelve games. What the button does changes from battle to battle.
Can I play 12 MiniBattles alone?
It is built for two players on the same device, so a single player will not get much from it.
Game Credit and Source
12 MiniBattles - Two Players was made by an independent third-party developer and reaches this page through the browser games platform GamePix. Nelof did not create or host this game, and all rights to its code, artwork and audio remain with the original developer. 12 MiniBattles was second runner-up in the 2018 CrazyGames developer contest. The description, controls, tips and answers on this page were written by the Nelof team. If you are the developer and want this listing corrected or taken down, contact us and we will action it.
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